1.
The Object of the Game.
Eight Ball is a call shot game played with a cue ball and
fifteen object balls, numbered 1 through 15. One player must
pocket balls of the group numbered 1 through 7 (solid colors),
while the other player has 9 thru 15 (stripes).
THE PLAYER POCKETING HIS GROUP FIRST AND THEN LEGALLY
POCKETING THE 8-BALL WINS THE GAME.
2. Call Shot.
In Call Shot, obvious balls and pockets do not have to be
indicated. It is the opponent's right to ask which ball and
pocket if he is unsure of the shot. Bank shots and combination
shots are not considered obvious, and care should be taken
in calling both the object ball and the intended pocket.
When calling the shot, it is NEVER necessary to indicate
details such as the number of cushions, banks, kisses, caroms,
etc. Any balls pocketed on a foul remain pocketed, regardless
of whether they belong to the shooter or the opponent.
The opening break is not a "called shot." Any
player performing a break shot in 8-Ball may continue to
shoot his next shot so long as he has legally pocketed any
object ball on the break.
3. Racking the Balls.
The balls are racked in a triangle at the foot of the table
with the 8-ball in the center of the triangle, the first
ball of the rack on the footspot, a stripe ball in one corner
of the rack and a solid ball in the other corner.
4. Alternating Break.
Winner of the lag has the option to break. During individual
competition, players will alternate breaking on each subsequent
game.
5. Jump and Masse Shot Foul
While "cue ball fouls only" is the rule of play
when a match is not presided over by a referee, a player
should be aware that it will be considered a cue ball foul
if during an attempt to jump, curve or masse the cue ball
over or around an impeding numbered ball that is not a legal
object ball, the impeding ball moves (regardless of whether
it was moved by a hand, cue stick follow-through or bridge).
6. Legal Break Shot.
(Defined) To execute a legal break, the breaker (with the
cue ball behind the headstring) must either (1) pocket a
ball, or (2) drive at least four numbered balls to the rail.
If he fails to make a legal break, it is a foul, and the
incoming player has the option of (1) accepting the table
in position and shooting, or (2) having the balls re-racked
and having the option of shooting the opening break himself
or allowing the offending player to re-break.
7. Scratch on Legal Break
If a player scratches on a legal break shot, (1) all balls
pocketed remain pocketed (exception, the 8-ball: see rule
9), (2) it is a foul, (3) the table is open. PLEASE NOTE:
Incoming player has cue ball in hand behind the head string
and may not shoot an object ball that is behind the head
string, unless he first shoots the cue ball past the headstring
and causes the cue ball to come back behind the headstring
and hit the object ball.
8. Object Balls jumped off the Table on the Break.
If a player jumps an object ball off the table on the break
shot, it is a foul and the incoming player has the option
of (1) accepting the table in position and shooting, or (2)
taking cue ball in hand behind the head string and shooting.
9. 8-Ball Pocketed on the Break
If the 8-ball is pocketed on the break, the breaker may
ask for a re-rack or have the 8-ball spotted and continue
shooting. If the breaker scratches while pocketing the 8-ball
on the break, the incoming player has the option of a re-rack
or having the 8-ball spotted and begin shooting with ball
in hand behind the headstring.
10. Open Table.
(Defined) The table is "open" when the choice
of groups (stripes or solids) has not yet been determined.
When the table is open, it is legal to hit a solid first
to make a stripe or vice-versa. Note: The table is always
open immediately after the break shot. When the table is
open it is legal to hit any solid or stripe or the 8-ball
first in the process of pocketing the called stripe or solid.
However, when the table is open and the 8-ball is the first
ball contacted, no stripe or solid may be scored in favor
of the shooter. The shooter loses his turn; any balls pocketed
remain pocketed; and the incoming player addresses the balls
with the table still open. On an open table, all illegally
pocketed balls remain pocketed.
11. Choice of Group.
The choice of stripes or solids is not determined on the
break even if balls are made from only one or both groups.
THE TABLE IS ALWAYS OPEN IMMEDIATELY AFTER THE BREAK SHOT.
The choice of group is determined only when a player legally
pockets a called object ball after the break shot.
12. Legal Shot.
(Defined) On all shots (except on the break and when the
table is open), the shooter must hit one of his group of
balls first and (1) pocket a numbered ball, or (2) cause
the cue ball or any numbered ball to contact a rail.
NOTE: It is permissible for the shooter to bank the cue
ball off a rail before contacting his object ball; however,
after contact with his object ball, an object ball must be
pocketed, OR the cue ball or any numbered ball must contact
a rail. Failure to meet these requirements is a foul.
13. "Safety" Shot.
For tactical reasons a player may choose to pocket an obvious
object ball and also discontinue his turn at the table by
declaring "safety" in advance. A safety shot is
defined as a legal shot. If the shooting player intends to
play safe by pocketing an obvious object ball, then prior
to the shot, he must declare a "safety" to his
opponent. If this is NOT done, and one of the shooter's object
balls is pocketed, the shooter will be required to shoot
again. Any ball pocketed on a safety shot remains pocketed.
14. Scoring.
A player is entitled to continue shooting until he fails
to legally pocket a ball of his group. After a player has
legally pocketed all of his group of balls, he shoots to
pocket the 8-ball.
15. Foul Penalty. Opposing player gets
cue ball in hand. This means that the player can place the
cue ball anywhere on the table (does not have to be behind
the headstring except on opening break). This rule prevents
a player from making intentional fouls which would put his
opponent at a disadvantage. With "cue ball in hand," the
player may use his hand or any part of his cue (including
the tip) to position the cue ball. When placing the cue ball
in position, any forward stroke motion contacting the cue
ball will be a foul, if not a legal shot. (Also see Rule
39 in the General Rules of Pocket Billiards)
16. Combination Shots. combination shots
are allowed; however, the 8-ball cannot be used as a first
ball in the combination except when the table is open.
17. Illegally Pocketed Balls.
An object ball is considered to be illegally pocketed when
(1) that object ball is pocketed on the same shot a foul
is committed, or (2) the called ball did not go in the designated
pocket, or (3) a safety is called prior to the shot. Illegally
pocketed balls remain pocketed.
18. Object Balls jumped off the Table.
If any object ball is jumped off the table, it is a foul
and loss of turn, unless it is the 8-ball, which is a loss
of game. Any jumped object balls are spotted in numerical
order according to General Rules for spotting balls.
19. Playing the 8-Ball. When shooting at
the 8-ball, a scratch or foul is not loss of game if the
8-ball is not pocketed or jumped from the table. Incoming
player has cue ball in hand. Note: A combination shot can
never be used to legally pocket the 8-ball.
20. Loss of the Game.
A player loses the game if he commits any of the following
infractions:
a. Fouls when pocketing the 8-ball (exception: see 8-Ball
Pocketed On The Break).
b. Pockets the 8-ball on the same stroke as the last of
his group of balls.
c. Jumps the 8-ball off the table at any time.
d. Pockets the 8-ball in a pocket other than the one designated.
e. Pockets the 8-ball when it is not the legal object ball.
Note: All infractions must be called before another shot
is taken, or else it will be deemed that no infraction occurred.
21. Stalemated Game.
If, after 3 consecutive turns at the table by each player
(6 turns total), the referee judges (or if no referee, both
players agree) that attempting to pocket or move an object
ball will result in loss of game, the balls will be re-racked
with the original breaker of the stalemated game breaking
again. The stalemate rule may only be used when there are
only two object balls and the 8-ball remaining on the table. |